Bad Sign? Global Agenda goes Free-to-Play
Friday, June 25th, 2010Hi-Rez Studios, the creators of Global Agenda, has decided to get rid of the subscription fee and stop calling it an MMO. Okay, maybe not the latter but they’ve definitely decided on the former. So, what prompted this change to the shooter that wants to be an MMO? Without any direct information, of course, it’s [...]
Second Life’s Looking for a Third
Wednesday, June 9th, 2010It seems Linden Labs, the company that built and runs Second Life, is restructuring–which is a nice way of saying they’re tossing some people out on the street. The question is why? Supposedly, they cleared 30% more transactions (of which they get a small cut) year-over-year in the first quarter of 2010. In other words, [...]
LOTRO Gives Itself Away For Free
Saturday, June 5th, 2010So, Turbine seems to feel DDO’s F2P success is contagious enough to switch LOTRO over to the F2P model. Cheapskates around the world will cheer this fall… Seriously, though, I’m not sure if this is going to be a new trend (i.e. start with subs then migrate to F2P as the game loses momentum and [...]
SWTOR: More class info adds complexity but do we need it?
Friday, May 28th, 2010BioWare put out some more updates on the class system, namely more info on the Sith Warrior and Advanced Classes. Sith Warrior Class Frankly, I haven’t really been following every little detail of what they’ve been posting so I don’t really know what the “update” is beyond noticing the Marauder specialization, which I’m guessing was [...]
SWTOR: Combat Video
Wednesday, May 5th, 2010Sorta old news (by a few days but, you know, it’s the Internet), but BioWare posted a video going over combat (at a high level) in Star Wars: The Old Republic. It all looks great. Bounty Hunters using grapples to pull a ranged enemy into melee range, ranged types (I’m guessing still Bounty Hunters / [...]
APB Subscription Model: Hourly?!
Friday, April 30th, 2010As much as I’m looking forward to APB from Realtime Worlds (and anticipating doing the same thing over and over again, no matter how custom I can make my car will lose its luster pretty quick), I’m not sure what to make of the hourly scheme they’re trying to use for this game. According to [...]
Global Agenda’s Coming!
Monday, January 25th, 2010We’ve been playing the beta and it’s been fun though there are some things that are making me think the launch ain’t gonna be too smooth. Some basic MMO tools are missing (social mostly), and it’s something of a pain to comm when you’re in FPS mode and you have to remember to hit enter [...]
STO: Long-term Subs Offered
Sunday, January 17th, 2010Cryptic’s put out a little bit about their lifetime and annual subscription plans. The real question is: is it worth it? It’ll really come down to how long you think you’ll play it and how long you think it’ll last. I’m wagering that unless it really fizzles (and it could) or unless Cryptic does a [...]
Star Champions Online
Friday, January 15th, 2010So, I’ve started trekking around the galaxy in Star Trek Online’s Open Beta. First impression? Talk about code reuse. The ground component (where you’re running around with your main character in space stations or on planets) is SO much like Champions Online. The difference is less cel-shading and more legible text. Meanwhile, the space part [...]
STO: Open Beta Limits
Tuesday, January 12th, 2010It looks like the Open Beta is starting off with the usual thud. There are login issues currently. Also, it looks like the open beta is limited to the “lower levels” to begin with according to a news bit that only seems to be available to you if you’re in the open beta: Open Beta [...]

