Global Agenda’s Coming!

Posted by grieger on January 25, 2010

We’ve been playing the beta and it’s been fun though there are some things that are making me think the launch ain’t gonna be too smooth. Some basic MMO tools are missing (social mostly), and it’s something of a pain to comm when you’re in FPS mode and you have to remember to hit enter to chat MMO-style. The voice chat only went online today (with one day left in beta).

Still, the various PvP modes and the Conquest mode (for monthly subs) looks pretty cool. Combat in PvP is always team-based (no FFA here) and involves capping points or doing some of the game modes that are direct copies of old UT game modes like Assault (though not as interesting) and existing TF2 modes like payload.

PvE is regrettably boring as hell with lame AI bots, uber strong elite bots (with the ability to walk through shields…fun), and the same maps over and over again. But, if you want to craft, you’ve got to do those PvE runs.

The Conquest mode seems to be the best part of the game (and is playable early but really for end game t ypes).

We’ll try to get a review up around launch after we’ve gotten to run through the Early Start. Stay tuned.

g afk

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Last modified on January 25, 2010

Filed under: Global Agenda, Hi-Rez StudiosComments Off

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