Tabula Rasa is no more…
Saturday, February 28th, 2009At 12am CST, the admins pulled the plug on the final server, Hydra, which was the only US server left. I missed the final attack event that was advertised for 8pm CST but I can’t say there was much to see. This wasn’t the same as the end of beta in AC where they actually changed the world, destroyed cities, etc.
Still, it was sad to see it go…despite the minimal hours I’d spent running through its hallowed halls. I FRAPSed the last minutes but there isn’t much to see. General chat was spammed to hell with people saying good bye amongst other things. The handful of players in each zone gathered in different places, emoting, shooting, and otherwise screwing around until the end. As you’d expect, the people who were there really loved the game but obviously, per NCSoft’s decision to close the game down, they didn’t add up to a lot of profit.
And, so, it’s the end of another era. Or maybe the beginning of one. This likely will mark the beginning of the end for some of those MMOs that have been hanging on to what little remained of their player base. I’m curious to see how SOE handles it’s catalog of left over games (EQ, SWG, and Planetside). They are alive due to a small but dedicated group of people but in these economic times, is that going to be enough? Some games really ought to go (Vanguard, I’m looking at you) mainly because they failed to do what they set out to do and because they’re already looking like failures, pure and simple.
Funcom’s not having a good time so it’ll be interesting to see if their games (Anarchy Online, Age of Conan) survive this year.
It’ll be an interesting year. It may be a recession but look at it another way: if a game sucks, it’s not going to survive long. Think of this as a filter for crap so that ideally when all is said and done, the better games will have survived for your MMOGing pleasure.
g afk

